developing a game for cultivation of waste recycling via gamification.
In this project, I designed a location-based, multiplayer shooter game in which citizens can deliver their separated wastes to the defined delivery spots in the neighborhoods while walking and playing Dorizbaz game to encourage sustainable behaviors among individuals through effective integration of game mechanics and motivational strategies.
Highly creative and dedicated Game Designer with a passion
for crafting immersive and engaging gaming experiences. Adept at blending
artistic vision with technical expertise to produce innovative gameplay
concepts and interactive narratives.
Amirhosein Babaei
Game Designer









